Showing posts with label MAD. Show all posts
Showing posts with label MAD. Show all posts

Thursday, February 10, 2011

M.A.D - Ogre Engine Renders

Nothing to see here...

MAD is starting to come together nicely, here's a recent screen showing off a few playable rides in a desert environment. MADs gameplay will feature a bunch of different settings to break stuff in.

Thursday, January 6, 2011

M.A.D - Back on the warpath?

Happy 2011! Welcome to The Future...

Baby it's cold outside...
In late breaking news, work has resumed on MAD. Check the projects page for details and screens from early builds. It's shaping up to be a cool game, great to be back on track!

Latest fixes address terrain shadows and editor. I guess I'd better finish that tank.

Friday, October 15, 2010

MAD Vehicles


Just snapped off some new renders of a few of the MAD vehicles in their current state, obviously there's still a few small UV niggles in parts but they're largely complete. There's a few more designs in various states of texture mappedness that are less developed, if there's interest I may post some wireframes. Check out the MAD Project page here.